Design EngineerDDeessiiggnn EEnnggiinneeeerr
Buenos Aires, ArgentinaBBuueennooss AAiirreess,, AArrggeennttiinnaaWork & concepts.
A selection of websites, game interfaces, and independent explorations. Designed and built to be experienced.
NOIR
I’ve worked on several iGaming projects. NOIR is a concept I designed and built from scratch to give you a feel for what I can bring to a casino platform.
Games & player experiences
Original game interfaces and player-facing platforms, from interface design to interaction in Godot.
Colonist, reimagined
A self-initiated redesign of the board game’s home: a more distinctive identity and a warmer welcome for new players.
Elevintia
A website designed and built from the ground up, connecting visual identity with the details of implementation.
A few marks I’ve made.
Selected logos & visual identities.
Different identities.
A considered point of view.
A designer’s eye. A developer’s mind.
I’m Martin Etchebarne, a design engineer based in Buenos Aires.

I’ve been drawn to design and frontend development for as long as I can remember, freelancing before moving into full-time work in 2022.
Since then, I’ve built player experiences, led a team of five frontend developers, and worked on the systems that keep interfaces consistent across brands.
I enjoy working with teams that keep looking for ways to improve, even beyond the brief. I like a design process that helps uncover opportunities, explore solutions, and refine the experience. That’s the mindset I’d bring to your team.
Let’s make
a great next move.
I’d love to bring this care to your team.
Thanks for taking a look around.















